![]() Galaga was actually the only game I had issues with at first due to the screen size everything else was perfectly fine and even better when played on the TV. That gave me a bad first impression because it can be kind of hard to see incoming fire when the screen is that small, but I eventually got used to it and adapted. The first time I played the game I was playing with the Switch in portable mode with the joy-cons attached to the system and the first game I played was Galaga. All of the games will have a border around them with the game in the middle and the borders look nice enough. The default screen size isn’t too bad if played on a decent sized TV. Within the games themselves you’ll find all sorts of options to change the controls and play around with the display settings. Since the board won’t reset until you clear it of every dot you won’t get too many chances within the three minute time limit. For instance, with Pac-Man you still have to grab a power pellet and then group the ghosts together to get the maximum number of points per pellet, but you have to start wondering if you should take the time to get them around the same area, or just grab a pellet and eat what’s near you. This is an interesting way to bring a bit more of a challenge into the games, though some work better than others. For instance, Pac-Man’s challenge is to eat the most ghosts in three minutes, while Dig Dug gives you three minutes to see how many enemies you can crush with a single rock (the challenge doesn’t end after you drop the first rock, but you get more points for every enemy you crush with a single rock, if that makes sense). Each game has a special challenge to fulfill within a certain time limit. ![]() The games themselves play as they did in the arcade but now also have a Challenge Mode. However, one would think that with the current consoles we’d get more than just the normal staples and a few more, especially considering how many arcade games Namco has under their name. The few non-staple games we did get are good in their own right, namely Splatterhouse and Tank Force which I’ve rarely ever played, so it was nice to finally be able to give them a shot. While the games on here are pretty good games in their own right, there are some interesting omissions that we’ve seen in previous compilations such as Rally-X, Mappy, Bosconian, and strangely Xevious which I figured would have been almost a given. One thing that caught my eye right off was that there are only ten games (well, eleven but I’ll get to that in a bit). Namco Museum for the Switch brings together ten classic Namco arcade games: Pac-Man, Galaga, Dig Dug, The Tower of Druaga, SkyKid, Rolling Thunder, Galaga ’88, Splatterhouse, Tank Force, and Rolling Thunder 2. The point is with Namco Museum now out for the Nintendo Switch, it’s time to see what all Namco has thrown our way this time. Don’t get me wrong, I enjoy a good arcade classic now and then, but there’s only so many times one can enjoy the same games before they need something different…well, usually anyway. If there’s another thing they’re known for its releasing arcade compilations for just about every major system since the original PlayStation. ![]() If there’s one thing Namco’s known for, it’s their quality arcade titles such as Pac-Man, Galaga, Dig Dug, and Rolling Thunder.
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